Character Rigger/Tech Art
We are currently looking for a Technical Artist/Rigger who is extremely proficient in the character pipeline for both Maya and Unreal. This rockstar is a strong communicator, has experience rigging characters in Maya, integrating assets in Unreal, and has a proven ability to retarget animation and create physics/dynamic setups. A proficient level of English is required.
Who you are:
- Strong portfolio in rigging facial and body
- Strong understanding of Unreal and implementations
- Familiar with cloth setup in UE and facial blendshapes
- 2+ years experience as a technical artist or rigging artist in the videogame or VFX industry
- Experienced with Maya
- Experienced with rigging and skinning characters
- Strong understanding of a real-time workflow for animation
- Great team player, self-motivated and can communicate well
- Strong understanding of real-time cloth solutions
- Located in North America or South America (preferred)
Come join us!
Interested? Do you mind answering some important questions for us below? This allows us to know your current status and specifics in software and abilities for our projects. I know there are a lot of questions but it's very helpful for us. Please answer as detailed as you would like and please be very direct/truthful with some of the questions (also very helpful). There are no right or wrong answers.
Questions:
Name
First Name (required)
Last Name (required)
Email Address (required)
Your current location (required)
Position applying for (required)
Portfolio link (required)
Resume linkAre you currently employed? (required)
- Yes
- No
How many years of industry experience do you have? (required)
- Select an option: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10+
Details about your industry experience?
Are you familiar with Maya? (required)
- Select an option: Yes, No, Somewhat
- How many years have you been rigging in Maya?
Are you familiar with using the Unreal Engine? (required)
- Select an option: Yes, No, Somewhat
- How many years have you been working in UE?
Are you experienced with creating asset simulations in Unreal? (required)
- Select an option: Yes, No, Somewhat
- Details to add on Unreal simulation experience?
Do you have any experience with Ziva?
- Select an option: No, Yes
Do you have any scripting experience for Maya or Unreal? If so please describe:
- Select an option: Yes, No
- Please describe your experience
Are you proficient in animation retargeting in Unreal? (required)
- Select an option: Yes, No, Somewhat
- Any details to add on experience with retargeting in Unreal?
What are your current PC specs?
Do you have experience working on games?
- Select an option: Yes, No
- If yes, please list the games/projects you have worked on.
Are you proficient in speaking English? (required)
- Select an option: Yes, No, Somewhat
- Can you describe your English level?
What type of employment are you looking for? (required)
- Select an option: Full time, Part time, Any
- Anything to add on employment preference?
What is your day rate? (required)
- ($ Note: This is how much you expect to make 'each day' based off of 8 hours of work.)
- What currency is your day rate? (required)
- Select an option: USD, CAD, EURO, POUND STERLING
- Any details to add on your rate/salary expectations?
If asked (depending on the position/experience), would you be willing to take a small art test?
- Select an option: Yes, No
What is your earliest availability to start at RD if we move forward? (required)
- Details about your availability?
Do you know anyone who works at RD?
- Yes
- No
- If yes, what is the name of the artist/artists you know at RD?
What is your upload and download speed at your location? (required)
- If your internet connection is not symmetrical please let us know your Up and Down.
Anything else you would like to add to your application?
- Line
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